Brainingcamp EdTech Solution Transforms Math Learning
Product Development, Digital Marketing
The Challenge
The Design
Both the application front-end and back-end needed development to reach the clientâs product goals. Utilizing Vue, the team redesigned the UI to give it more functionality. Vue is a popular Javascript framework used to build web interfaces and was perfect for the interactive needs of this application.
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We used Vue to improve the clientâs pen tool and add several presentation and interactivity features. We also included a sharing feature so that teachers and students can pass assignments back and forth. On the back-end, we deployed SQLite, MongoDB, and Node to improve database functionality and speed. Node was designed as a runtime environment for real-time, push-based architectures, making it an excellent fit with the clientâs application.
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In the current phase of development, we are rebuilding the app on an object-oriented structure so that code can be reused instead of having to be manually rewritten dozens of times. This architectural change will allow the client to add more complex manipulatives to the product easily. It will also have the follow-on effect of increasing performance speed and making it easier to use overall.
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The Taazaa team uses an Agile methodology to complete the work quickly and keep the client in the loop at all stages of the project. We utilize regular sprint reviews and demos to make sure our work stays aligned with the clientâs goals and vision for the application.
The Solution
n the current release, the solution includes short lessons covering more than 50 math-related topics, using animations and narrations. Students can explore the manipulatives, answer questions, and play games based on real-world scenarios.
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Teachers and parents can use the manipulatives to create activities that challenge studentsâ math knowledge. They can then access real-time progress reports that deliver detailed data showing what students have worked on and how they did.
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The new front-end looks and works much like a teacherâs whiteboard, giving both teachers and students a familiar frame of reference. In addition to the browser-based application, Taazaa also created two types of mobile apps: One app for each manipulative and one app that includes all 16 manipulatives.
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After opening a manipulative, teachers can drag and drop objects from a digital âbucketâ or menu and combine them to build the lesson. They can type in text using the text entry tool or write on the screen with the pen tool. Using the highlighter tool, they can call attention to specific areas of the lesson.
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Teachers can prepare a workspace in advance. Then, when itâs ready, they can share it with students via a link shared on screen, sent in an email, or downloaded. A unique code ensures students enter the correct workspace and prevents unauthorized users from entering.
Teachers can watch studentsâ work at the bottom of their view and drag a studentâs window to the larger workspace. From there, they can share a studentâs work with the class. They can also message students privately.
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As a result of Taazaaâs help, the client is able to further their mission of helping educators make math more engaging through visual and hands-on learning.
Design System
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Product Development, Digital Marketing
Product Development, Support, Digital Marketing